
Bungie has improved its ability to capture my attention from its lore and story, but I couldn’t help but be disappointed by the length of this less-than-three-hour campaign. Unfortunately, the story ends just as it unveils some of its most beautiful set-pieces and best moments. The Iron Banner’s monthly host, Lord Saladin, is explored more as a character, revealing his face and a surprising amount of emotion.

The Rise of Iron campaign ramps up from here and quickly becomes one of the better story attempts within Destiny. The plague-like technology known as SIVA, locked away at the cost of all but one Iron Lord, has been unleashed. The wall surrounding the Cosmodrome has been breached, and the Fallen House of Devils have discovered an ancient evil. I ventured first into Destiny: Rise of Iron’s story content. Rise of Iron also continues the philosophy that there should be multiple paths to max level, making it easier than ever to get to max light level. These ornaments are on average cooler than any chroma could be, they’re also considerably harder to obtain considering that you can only earn one radiant treasure (the package they can be obtained from) per account per week. April’s Update trend of cosmetic items and microtransactions continues in the form of ornaments for weapons and armor. Much has been updated to feel better, but there are no changes on the scale of The Taken King’s update 2.0. The light system is the same and no new subclasses have been added. Not much has really changed in Destiny’s newest expansion but much has been refined. There’s also a new social space, enemy faction, patrol zone, PvE battle arena, known as Archon’s Forge, and the much-needed light level increase.
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It also includes a new Strike, new maps and a new game mode for the Crucible competitive multiplayer, and an all new six-player cooperative Raid. Rise of Iron features new weapons, armor, and gear. The amount of content present in Rise of Iron is appropriate for its price. Rise of Iron is priced between the game’s first two expansions, and theThe Taken King sitting at $30. MonsterVine was supplied with an Xbox One code for review. Destiny: Rise of Iron is finally here, and it does not disappoint.

The wretched drought of The Taken King is over, and guardians everywhere have dusted off their copies of Destiny.
